Natural Stream Flowing Scene Course projects for CS 348C: Computer Graphics: Animation and Simulation. Vine growing on a LEGO toy, and a naturally animated stream scene rendered in Houdini.
JYDGE: Genesis Developed a PC-platform shooting game using Unreal Engine 4 (UE4). In this game, players control the protagonist to eliminate all zombies and achieve victory.
Real-Time Graphics Rendering Project in School of Computing Summer Workshop, National University of Singapore. Completed a Shadertoy GLSL fragment shader that implements the Ray Tracing algorithm, then modeled and rendered a new 3D scene by modifying the shader.
OpenCity Developed "OpenCity" inspired by games "SimCity" and "Cities: Skylines". Rendered scene images within OpenGL framework.
Sokoban Sokoban Game Software Programmed in `x86`, running on `x86` architecture systems only (eg. Windows XP).
Baba is You "Baba is You" is a puzzle game where you can change the rules of the game by moving the objects on the screen. Replicated on FPGA using Verilog.